Showing posts from October, 2020

The Magic of Animation

Today, I want to write about the 2D hand animations I have been making for Bewitching Baking. I will reveal how I make them. We decided to run the animations at 11 frames per second. It saves me time and keeps the size of the game more manageable. I have finished four of these animations thus far. The shortest one is 18 frames, while the longest one consists of 42. All in all, I have painted 114 frames to date. Most animations are of a single hand moving, but in some, I have had to animate both hands. My painting style is pretty realistic. To make my process at least a bit quicker, I rotoscope the base movement off a video we filmed. I import the video to Adobe After Effects where I lower the frame rate to 11 and then export the images. Initially, we decided on the 11 frames after testing the frame rate on a video. First, I do a quick line art trace of each image. Then I use the photos as a reference and start painting. I often copy the last set of hands while painting and first try to